Showing posts with label puppets improve listening memory. Show all posts
Showing posts with label puppets improve listening memory. Show all posts

Monday, May 20, 2024

Film-work Part 2: Complex Details Unfold

 

                                                            

Research and Development years: 1979-1999

 Initial 1979 research was conducted at the University of Kansas Watson Library, applying my class textbooks noted prominent researchers. It began with B.F. Skinner’s stimulus-response research followed with D. O. Hebb, Canadian Neuroscientist, who wrote on the organization of behavior.

 Those meant hours searching “the dark stacks” using Dewey decimal; cards, and printing textbook findings.

 Popular college instructional topics in the 1980s, expanded into Cognitive Behavioral Modification (CBM) with Donald Meichenbaum, who combined Skinner’s and Albert Bandura’s behavioral analysis work.

 It was an exciting, informative, time for me. I couldn’t read enough about it. The early 1980s created a fresh flavor for neuroscience, at a time when few lay people understood the meaning of the word “cognitive”, or cared about it.

 Scientific writing tutorials were recommended by a Journalism faculty member, who directed me to the well-known Topeka Menninger psychiatric clinic’s prominent editor.

 I soon found myself writing scientific papers, and publishing them in an accelerated learning journal, eager for fresh perspectives. Their editor soon became my mentor, and the research effort sprang from that point.

 Seeking Scientific Advancement

 



I kept going, setting up 12 research sites in the process, training and conducting trial classes with puppetry voices.

Today we have large, well-attended neuroscience conferences; many students major in cognition.

The topic now also floods the internet’s Social Media feeds, nearly half a century later.

The first memory and cognition lessons 1-30, were created on audio tape formats, recorded in detail several times.

Hefty personal-directive, workbook additions, complete with researched and cited, lessons, were added to interface with the listening tapes; 45 minutes of additional written/spoken homework was required.

Unfortunately, the cassette tapes consisted of the warm-up drills only; with few game lessons (which are the centerpiece of the instruction). The complete game lessons were administered by an instructor applying transparencies on an overhead projector in group settings, according to age ranges and abilities.

School implementations were activated on this crude model.

Data streams were compiled as such by 5 different university professors and grad students. Then, the data was submitted to the University of Iowa’s statistical analysis department with the Woodcock Johnson’s (Cognitive Skills Battery) Vice President, who evaluated the entire ongoing process.

The final data process then progressed to the New Jersey automated testing service for the schools’ achievement tests correlations.

This rehearsal model was rapidly becoming non-feasible, outdated, with technological advancement.

Subsequently, initial filming of the Warm-up lessons and a few simple “Games” followed. But the bulk of the program was in limbo, requiring high-definition video and sound.

The recent, arduous, film update was strapped with earlier detailed compilations to formulate, yet in the mirrored procedure as the earlier audio tape formats.

A long incubation followed, until recently, when the seemingly unattainable process was realized this spring in solid teamwork with talented sound engineer, Scott Adam Walker.

 

Monday, May 6, 2024

Film-work Realized

 A long, seven-year film production process, teamed with Scott Adam Walker, photogapher and sound engineer, was finally completed recently on April 30th. The Bridge to Achievement entity was realized in an upgraded format.

Early 2021 editing, Jan & Scott

The complex project entailed an updated high defination compilation of my earlier filmed video and audio tapes, with matched instructional manuals, used in field testing.

The Bridge to Achievement program consists of 43 years of inclusiveincubated practice.

Re-filming the ventriloquist puppets was no easy task, as it required dubbing of the multiple sounds at different pitches and pacing that looped. 

Artificial Intelligence (AI) could not have replicated the task, due to the great variety of overlapping, timing elements.

Esarlier cognitive training entailed lengthy learner participation, ranging from one hour to 90 minutes. The newly streanlined prctice sessions  are left up to the learner until they realize their own strengthened memory spans. 

Improved listening is paramount.

The filmed lessons range a short 13-24 minutes, not including the participants' practice (like athletics and music rehearsals).

The Bridge to Achievement is an important realization for those wanting personal sharpness with high performance without medical, drug dependence.

Sunday, April 21, 2024

Brain-Based Learning Wins All

 Why Brain Based Learning? (coined in the 1990s, the decade of the brain)




Brain Based Learning improves cognitve functions that include focus and memory. (Many scientific research articles support this).We all desire this, but with so many quick-fix options on the market-place, we are at a loss with making a final decision.

Peruse my 45 years of data backed events, (four juried, award-winning, longitudinal reports) combined with recent YouTube videos. My websites memspan.com and memexspan.com offer many new insights.

YouTube Videos

Your investigation is now a personal search that will lead to meaningful actions.




Wednesday, February 28, 2024

Listening Success

This article continues my perspective on the importance of listening comprehension as it plays a role in procedural training and the cognitive skills required for deep learning acquisition.

 Technology now creates fast, easy, auditory enhancement deliverables not possible until recently.

 With consumers looking for quick solutions (my previous blog article, “Solutions Rejected”) of pills and relaxants, my application is most applicable for future cognitive brain/language/phonological research and/or upskilling by companies needing a workable, research-evidenced, practice verified. application.

This commentary follows my “Listening Your Best Asset” November 2021 blog.

It accentuates my “Hierarchy of Thinking” paradigm. [i]


 Understanding aural information is critically important in our every day life. Many take listening for granted, but there are three types: [ii]

 1.         Passive Listening as listening to music

2.         Active Listening: with full attention to learn and retain information

3.         Critical, or analytical to make judgments what was heard.

           

My innovative work is to strengthen short term memory spans for active listening. a requirement for critical listening found through parallel processing.[iii]  This process creatively applies images and sound/voices[iv] described in juried, publications [v]

 Many platforms, like YouTube, Patreon, and various podcasts, offer listening suggestions, but none have evidence-based, technological application.

 



[i]  Erland J. K. (c 1989), Hierarchy of Thinking. Lawrence, KS.

[ii] Cherednichenko G., (2011, Vedeco trendy technology conference paper) “The Role of Technology and Teaching Listening” monograph pp.78-83 available on online, Academia.edu.

[iii] Rumelhart, D. E., McClelland, J. and the PDP Research Group. (1986).  Parallel distributed processing:  Explorations in the micro structure of cognition.  Cambridge, MA: MIT Press    

[iv] Erland, Janis L. (February 4, 1986; copyright TXu 225 862). Contrapuntal Thinking and Definition of Sweeping Thoughts.

[v] Erland, J. K. (Fall 2000). Brain-Based Longitudinal Study Reveals Subsequent High Academic Achievement Gain for Low-Achieving, Low Cognitive Skills, Fourth Grade Students. Journal of Accelerated Learning and Teaching. 25, (3&4) pp.5-48. ERIC ED # 453-553. & # CS 510 558. https://Books.Google.com/jankuypererland page 44.

Sunday, October 15, 2023

The Erratic Tik - Tok Brain Embraces Entertainment

To continue my ongoing discussion of “Solid learning factors”, including focus, many articles today discuss concerns about the current 1-minute Tik Tok brain instilling erratic focus for our young people. 

Poor focus interferes with listening integration sorely needed for sequencing, learning, retaining and applying new material.

 Artificial Intelligence (AI) cannot compensate for learner cognitive deficiencies. Actually, AI can make matters even worse.

 Scrambling for Focus through Entertainment:

Historical Impact:

 No matter how poor an individual’s focus capability has become, one thing is certain: Entertainment will be embraced.

 What entertainment?

 Answer: Anything that excites the nervous system and brain, i.e. – video games or circus acts, and sporting events of all types. (Regarding the latter, erratic focus on the football game plays fails, when looking for Taylor Swift in the press box).

 Additionally, entertainment focus includes amusement parks, stage comedy, mime, ventriloquism, and magic tricks.

Subsequently, it stands to reason, that speaking, looping, puppet faces might provoke staring, leading to focus.

 The learning concept of looping, filmed faces emerged from a long puppetry/ventriloquism history.

 To begin – “The Entertainers”:

 1893 – Professor “Doc” Brown, living with a family of three, growing children, in rural Tonganoxie, Kansas, decided to carve some amusing vent figures. He liked to entertain rural area folks, who stared at the strange, wooden, talking faces. 

Professor Brown becomes a local “hit" for a few people, so decided to hike to the New York Stage with a backpack of puppets. 

Although it took him awhile to travel such a distance, he was well received on local city small vaudeville stages, making some income to feed his family. They have been surviving on buttermilk and popcorn in rural Kansas.

 


1923 - 1955 “Doc” Brown’s two sons, Fay and Foy E, are soon carving wooden faces like their father had done earlier. They perform for local Kansas folks and are well received at holiday organizational holiday events, needing entertainment.

1935 – 1955    Roughly in the same time frame, Ventriloquism was becoming a hit comedy act for night club entertainment on the East and West coast areas. Many tried to perform in Hollywood films but failed to succeed in that medium.

 1960 - 1972 – 1979    Jan, with a teaching background in Des Moines, Iowa, training children to emulate science, math, and reading units learning into writing poetry and comedy scripts for parental shows. Parents were thrilled with their children’s’ learning prowess obtained through the arts, science, and music.

 The Erland family now moves to Kansas City, and later to Lawrence whose school district finds arts and science creativity learning incompatible with their educational philosophy. The local district employs The University of Kansas’ “strategies,” paper and pencil methods. 


 
Jan is applying the puppetry into her University of Kansas master's degree’s learning disabilities project “Following Oral Directions” with peers and puppets. 

The final outcome of the “Peers and Puppets” experiment was that team students’ TIED with the puppetry methods. Both groups focused on a peer role model and the teaching cloth puppet. All win-wins.

 Jan Erland is soon introduced to Foy Brown, the wood carver and former entertainer, who is a fire fighter, by trade. He carves, as a hobby, during –fire call lapses, at the fire station.

Jan meets with Foy, in 1972, purchases two ventriloquist dummies, and soon is applying puppetry comedy routines for advertising with her three children as musical and speaking performers. It becomes a summer activity for the three children, who are musical.

 Soon, Foy introduced Jan to Lucille Elmore, the noted 1940’s to 50’s stage performer. retired in Topeka, Kansas. Jan purchased her “Lily” (then called Snoopy) vent figure, and Lucille later bequeaths her 1935 carved “Butch O’Malley” puppet to Jan. Butch becomes filmed, as Lucille desired, for his final destiny.


 
1980 – 1981 – 1996 Jan forms Mem-ExSpan, Inc. and Innovative Learning Stratagems, a 401 c3, nonprofit, as teaching/training entities for creative methodologies. Data collections become paramount in establishing creative puppetry for learning change.

 Milestone filming years: 1986 – 1988 – 1997 –2007 – 2012 – 2017 ­­­­– 2023 – converting wooden figures to a film format laced with data collections. (Five filming/audio recording generations applying puppet vocals).

 Foy E. Brown witnessed the film transfer just before he passed in 1988 and was astounded. What would our “Professor –Doc Brown” (Foy’s father) think if he saw his wooden figures able to transfer easily, streamed online, rather than walking to New York City?

 Do we have a valid conduit for focus and mental coding transfer applying the puppets’ looping faces and voices? Continuous data confirms that we do. But, will anyone apply it in a world of advancing technology forces with an erratic one-minute Tik Tok brain focus?

Sunday, June 18, 2023

The Proof is in the Pudding

Carefully designed Cognitive Behavior Modification (CBM) (Meichenbaum, 1995,1977) techniques and strategies that included self-verbalization, mnemonic organization, modeling, and study skills still fell short of desired academic and career improvement, because some important foundation components were missing.

Many theoreticians, although looking at all the ramifications of the problem, were not focusing on an important issue; poor information processing capability, with deficient cognitive functions (J. P. Guilford,1967; Intelligence Theory, containing a 3-D Model of 128 various mental cubes).

Subsequently, we are each born with our own unique profile of underlying, high to low, information processing areas (Meeker, M. 1999; Gilford’s student), and distributed parallel processing, feedback loops (Erland, J. 1986, 1989), (Rumelhart and McClelland, 1986), which can dictate our daily endeavors.

Yet, alternative cognitve, intelligence theories address, and interface with 8 types of  experiential, personal, talent capabilities (Gardner, H. 2006). 

Unfortunately, many of us are not familiar with earlier, established scientific findings, and how they personally affect each one of us.

Severe deficiencies within multiple cognitive functions, may be termed learning disabilities, Dyslexia, or simply, under-functioning.

Weaker cognitive areas do not disappear with maturation or the passing of time, unless with an intervention.

Cognitive deficits may include inadequate visual and auditory sequential memory capability that ultimately interferes with the integration of information.

The information processing dilemma may be misdiagnosed and blamed on a poor attitude, lack of motivation, or Long-Term, latent Covid effects.

Many now suffer from memory fog created from lasting Covid. Subsequently, the inherent strong and weak cognitive areas may also be adversely affected.

Individuals possessing several of these problems, may develop some compensatory and coping skills.

Furthermore, cognitive and memory deficits carry within them a high degree of stress that can result in underachievement, or even chronic situational depression.

We may be told to try harder, or to seek help with counselors, or mental health and medical professionals. Sketchy prognoses can be made, pills prescribed, creating an unfortunate situation.

Subsequently, as disillusioned individuals, we do not achieve our maximum potential.

We find it difficult to enter the career fields of choice, or be able to compete and advance in our chosen fields.

Braced with indecision, we become embarrassed, or too proud, to consider we could be performing at much higher output levels.  

Let alone, be trained by rotating, cubistic faces.



Case in point: It was difficult for me to realize my own short-comings, as I had struggled since birth, compensating. I felt lagging, or “behind,” fast- paced classmates.

The puzzeling part was that I read like lightning, and was sent to upper grades for reading classes. I read classic literature by age 10.

In teaching my program, it was quite accidental that a personal, new revelation was realized. When studying memory and cognition theories, I understood that unfortunate hidden, gaps were within my own information processing system.

Technically, it was easy to identify my visual and auditory closure issues. What I saw and heard short-circuited, or was incomplete. 

Then, this deficit led to visual and auditory sequencing memory, not functioning optimally, as required for procedural learning.

Finally, a cascade of shortfalls creates poor memory integration needed for conceptualization.

Fortunately, and unexpectedly, I soon recognized increasing sharpness with my own verbal and written communications. I had gradually gained auditory and visual memory closure and transfer.

And, with great relief.

My original intention of applying a procedural system was to accelerate my own three children, plus strengthen my husband’s information processing capability, following a series of heart operations.

As I had worked for, the family all wound up excelling in their chosen, fields of endeavor. My spouse could now embark on a new career path.

Coincidingly, I internally followed my own internal mental progress, but self-help was not my intent.  

My daily puppetry, memory-span-drill workouts are now hinged with physical activity to create a whole-brain wellness regimen; without pills.

It is unusual that one affected with many cognitive shortcomings, would arrive with a solution. 

Nevertheless, I did through internal monitoring.

My only regret is that I did not have this surprising, sharpness benefit earlier, during my younger schooling days.

  

 

Erland, J  K. ( February c 1986, 1989).  Contrapuntal Thinking and Definition of Sweeping Thoughts.  Lawrence, KS

Erland, J .  K. (1995).  Cognitive skills training improves listening and visual memory for academic and career success.  in ERIC Clearinghouse, Journal of Accelerative Learning and Teaching, 20, (1 & 2) 87-101.

Gardner, H. (2006).  Multiple Intelligences:  New horizons, the development and education of the mind.  New York:  Basic Books.

Guilford, J. P.  (1967). The nature of human intelligenceNew York: McGraw Hill.

Guilford, J. P. (1984).  An odyssey of the SOI model: An autobiography of Dr. J. P. GuilfordTokyoJapan Head Office International Society For Intelligence Education.

Hessler, G.  (1982).  Use and interpretation of the Woodcock-Johnson psycho-educational battery.  Hingham, MA:  Teaching Resources.

Kess, J. F.  (1992).  Psycholinguistics:  Psychology, linguistics and the study of natural language.  Philadelphia:  J. Benjamin’s Publishing Co.

Meeker, M. N.  (1999) Structure of Intellect Systems. Teacher Training.  Vida, OR:  Structure of Intellect: Based on J. P. Guilford’s work.

Meichenbaum, D. (1991, 1977).  Cognitive behavior modification:  An integrative approach.  New York:  Plenum Press.

Mahoney, M., & Michenbaum, Donald. (1995). Cognitive and constructive psychotherapies : Theory, research, and practice. New York : Washington, DC: Springer ; American Psychological Association.

Rumelhart, D. E., McClelland, J. and the PDP Research Group.  (1986).  Parallel distributed processing:  Explorations in the micro structure of cognition.  Cambridge, MA: MIT Press.

 



Wednesday, May 3, 2023

The Long Wait for a Cognitive Skills Film Production Project: Three Podcasts Reveal Surprises

With the finalization of a six-year film production, entailing 6 arduous years of filming- re-filming-editing puppetry training segments, I find myself at the cusp of a completed project. 

The cognitive skills retraining program, created in 1980, has become a reality for consumer, upskilling, and educational corporate licensing.

The re-filming and full compilation (four generations of previous versions) had been an ongoing goal to complete a complex film set of 48 lessons. 

The project lay latent for a number of years in trying to find the right entity who could perform this highly detailed work. 

Finally, it was decided that the only way this could happen was to create a home film studio, where I did not have to transport five ventriloquist puppets and remain on location to perform the vocal work.

I would have to train someone from scratch, as I had a unique rotating sound and visual system with vocal phonological requirements.

By luck, a local sound engineer applied to my on-going advertising search. My high-risk endeavor was planned to obtain a full lesson or two. 

My background began as a classroom teacher, parent of three, special education teacher and specialist, learning scientist researcher, and finally, a data analyst. 

I partnered with five research universities to monitor my experimental research for several years. 

This partnership provided evidenced-based longitudinal findings with  subsequent research awards, which gave me a unique background for creative insights.

This arduous adventure will be related in a series of articles and podcast episodes.

With that being said, I now offer Podcast Season 1, Episodes 1 to 3, with an interview by my daughter, Christina Erland Culver, CEO of EdNexus Advisors, an Educational policy expert. 

My beginnings as a child reveal having a natural curiosity for the profound. This became the root for developing procedural instruction for helping others find hope and self-purpose.

Episode 1

Now, let's review how I began my first class that included Christina as a role model, with home schooling instruction.

Episode 2

An important discussion with Christina explains how and why the various sound repetitions integrate visual and auditory (listening) memory that is so integral in following oral and written directions, the foundation for implementing accurate procedures.

Episode 3

Let's review a Summary of the Data Outcomes

Data Outcomes Summary

My stories will continue in future blogs and podcasts . . . . . .

Monday, May 1, 2023

Following Oral and Written Directions

 

Following Oral and Written Directions[1]

 By Jan Kuyper Erland

My former articles have related on my 5-generational researched and developed puppetry film project. Artificial Intelligence (AI) could try to mimic The Bridge to Achievement’s (BTA) layered components effectively. 

But, are positive longitudinal cognitive outcomes with AI possible?

That will be determined through heavy data mining. 

Subsequently, this article will review the root of my long research project, which was my 1980 University of Kansas masters project. The design reviewed whether puppets or peer models could enhance the ability to follow oral directions.

The outcome showed that peers and puppets were equally effective as role models in delivering instructional directions. And, with further research assessment applications at thirteen test sites, the ability to follow procedural instructions maintained over time.

And, that visual and auditory integration were necessary cognitive components in the process. They should work at the same speed level for understanding to ensue. 

But, unfortunately, the advancement of multi-screen addiction has changed all of that, as we become more and more visually oriented.

We wind up with hard wired visual speed with quick images.

 Additionally, many brain games measure visual memory speed primarily, in repeated replicated – isolated patterns, but are not integrated with listening memory. 

As a result, we now experience national low school reading and math scores underscored with thr inability to follow procedures.  Screen skill speed games may be the culprit, dumbing down the brain. 

Inadvertently, a skilled workforce shortage results that can not follow or remember detailed instructions and procedures.

Inadvertently, we achieve the inverse of what we are trying to accomplish through heavy visual adherance. We pull the visual memory segment faster, and out of sync with the overly needed auditory processing.

The two memories, then, do not integrate properly for applied conceptualization.

Unfortunately, the critical auditory memory transfer process has been overlooked.

Data Outcomes Summary



Rumelhart, D. E., McClelland, J. and the PDP Research Group. (1986).  Parallel distributed processing:  Explorations in the micro structure of cognition.  Cambridge, MA: MIT Press    

Erland, Janis L. (February 4, 1986; copyright TXu 225 862). Contrapuntal Thinking and Definition of Sweeping Thoughts.

Erland, J. K. (1980). Vicarious modeling using peers and puppets with learning disabled adolescents in following oral directions. The University of Kansas, Lawrence, Kansas

Erland, J.  K.  (Fall, 1998).  Cognitive skills and accelerated learning memory training using interactive media improves academic performance in reading and math.  Journal of Accelerative Learning and Teaching,  23, (3 & 4), 3-57.

Erland, J. K. (© 2008). Downloadable, unpublished report. Five Generations, 27-years of iterative Brain-Based Accelerative Learning Experimentation Demonstrate Cognitive Skill Improvement Enhances Academic and Career Goals. (https://memspan/jalt).

5 Erland, J. K. (Fall 2000). Brain-Based Longitudinal Study Reveals Subsequent High Academic Achievement Gain for Low-Achieving, Low Cognitive Skills, Fourth Grade Students. Journal of Accelerated Learning and Teaching. 25, (3&4) pp.5-48. ERIC ED # 453-553. & # CS 510 558. https://Books.Google.com/Resourses ineducation/jankuypererland pages 277, 41. 

https://www.google.com/books/edition/Resources_in_Education/y2a2DbUyQ1QC?hl=en&gbpv=1&dq=google+books++jan+kuyper+erland&pg=PA277&printsec=frontcover

Erland J. K. (c 1989), Hierarchy of Thinking. Mem-ExSpan, Inc.

 


 

Sunday, October 30, 2022

Think Twice

Memory (Listening) Transfer Awareness

 

Many of us are familiar with the big variety of brain games designed for visual working memory speed. Unfortunately, they do not measure long term memory transfer, visual and auditory, needed to understand, and retain, in-depth meanings when learning new material.

 Also referenced as deep learning memory, or brain knowledge transfer, it becomes vital for remembering math and science operations and reading comprehension. These fundamental academics underlie the ability to follow procedures and instructions in many professional arenas.

 Seldom does a single game application address all cognitive processing pieces simultaneously. Multiple training programs address “one-at- a- time” training of each perceptual processing unit. Specific cognitive skills training will initiate opening the door for additional long- term memory transfer applications. Keep in mind that there are a myriad of additional internal cognitive ability elements maintaining the overall learning and memory structure.

My writings for years have emphasized the need for visual and auditory integration, for following procedures, but there are additional properties often unnoticed; long term memory transfer, the basis for understanding/comprehending, retaining, and applying new information.

 Additionally, many brain games measure visual memory speed primarily, in repeated replicated – isolated patterns, but are not integrated with listening memory. Inadvertently, they are achieving the inverse of what they are trying to accomplish through visual memory training, by pulling the visual memory segment faster, and out of sync, with the overly needed auditory processing. The two memories, then, do not integrate properly for applied conceptualization.

 As a result, we now experience national low school reading and math scores. This is not only due to adherence to these autonomous, yet limited, skill practice screen games, but they inadvertently create a shortage of a skilled workforce that can not follow or remember detailed instructions and procedures, as the required auditory memory transfer practice unit had been overlooked.

We become horrified and baffled, blaming the problem on CoVid isolation with too many applications to sort through coupled with school/parent/business administrative issues.

I have referenced this transfer as: Deep Learning. My initial trial studies suggested that certain environmental parameters or conditions had to be in place. These earlier conditions are now replaced by online learning through the adoption of device screens.

My former writings have cautioned about too much screen time with visual images can create an inverse auditory memory transfer needed for conceptualization. Screen time should couple not only with concept practice, but inherent strategies that include widely adopted note taking and visualization coupled with self-talk while slowly increasing the difficulty measures through a variety of lessons.

 Deciding to recognize, understand, and adopt, long-term visual with auditory memory integration transfer is your first important step towards personal growth and professional progress.


Monday, September 3, 2012

Theatrical Puppetry Exercises with Musical Choral Speech Serve as a Tool to Enhance Memory and Learning Proficiency


Today, there are many brain exercise programs online that expect the client to have the motivation and interest to stay focused with an often tedious program. Many are random visual figure exercises to learn a series of images. The various types of visual and listening memory are not over-viewed, and, what is presented are visual memory exercises that are difficult to complete.

What is obviously missing from this paradigm is the crucial "listening-auditory memory" facet. Researchers have long written that auditory memory must couple with visual memory for the learner to understand or comprehend new information. Auditory/listening memory exercises must accompany the visual ones, and obtain effective results in the process. This challenge becomes a complex measurement and evaluation process to discover what is effective and works with all learning levels and capabilities. Following years of test-train-testing iterations, puppets were found to be an engaging, differentiating tool.

Yet, it can not be “any puppet, with any instructional purpose, or with any filmed procedure”, but should have a specific rationale and lesson objective in mind. Students are taught how to interface, react, and engage effectively.

To teach rapid auditory-visual memory, and to make the training palatable and exciting, I engaged a family of historical vaudevillian ventriloquist puppets that taught sequential learning to children age 9, up to the adult learner, who appreciated “the Charlie McCarthy – Edgar Bergen retro Hollywood radio days”.

Puppet characters offer the following beneficial qualities:

1) They offer a non-threatening, stress free, fun-like presence, and can become a “family affair” for the learning process. The learner remains in an abstract "one-up" position. Although they can challenge your capabilities to the next level, they do not intimate. When they back-talk, you are not personally offended, as they become your friend.

2) Their messages are rapidly understood. For example, they have been used in political cartoons and comic strips for decades.

3) Their vocal intonations penetrate the memory system.

Becoming an effective learning tool, we can learn from speaking puppets, but only when uniquely presented, are programmed effectively, and engage the learner.

Rather than fighting your way through a labyrinth of random, abstract memory lessons, as an alternative, instructional Mem-ExSpan puppetry games can improve our cognitive skills and memory uniquely and easily. We can learn visual and auditory factual names, words, and sequential memories, as in learning technical procedures, having jumped past outdated, rote memory systems.

And, if we find that these puppet characters do give us "guff," we really do not mind!

To find out more about Jan’s 5-Gen’s of classroom instruction backed by published, juried research, visit http://www.memspan.com